Wednesday, October 6, 2021

Animation - Walk Cycle (Second Pass)

 For the second pass of my walk cycle I wanted to focus on secondary elements of the walk now that I felt like I had a grasp on the basics. The lecture that week was on weight and balance so I made a specific effort to show the balance moving from side to side. I also added a lot more secondary motion. The shoulders swing back and forth, the hips have a lot of rotation, and the head is moving back and forth. 

I also added a slight squash and stretch to the body to give it more of an illusion of weight. One of the newer techniques I learned was breaking the joints. You bend the joint further than it would  normally go to exaggerate the motion, and the hyperextension goes mostly unnoticed in the final animation. 


Grade: 100

No comments:

Post a Comment

3D - Seahorse Weapon - Textures and Final Renders

  Schedule         Week 1 : Proxy         Week 2: Sculpt         Week 3a: Retopo, UV,  Material Proxy         Week 3b: Material & Render...