For this assignment, we had to do our first pass at animating a bouncing ball. I animated using pose to pose for the first time which really helped the final animation come out more coherent. We were also practicing the principle of squash and stretch, but I went a little too extreme for a regular bouncing ball.
There were a few timing issues with the keys, but I was unaware of how to move them or alter the timing without restarting the whole animation. After this assignment I began working with the graph editor to shift timing.
In terms of presentation, I hid the NURBs curves and controllers from the playblast, but the grid is still present and there is no ground plane. I made it a goal to pay more attention to the presentation of my animations going forward.
Grade: 100
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